Design Pattern — State Pattern ( C++ example)
Design Pattern is a solution to solve the recurring problem in software engineering.
A State Diagram is a way of representation of system behavior in terms of diagram and State pattern is a solution to implement a state diagram where it allows to change the behavior of the object based on internal states.
State Diagram can also be implemented using if-else or switch case but it will be difficult to manage when the system grows
Consider an example System which manages the Lock and unlock of a Car door using a wireless key
Here is a state machine considering only major use cases , the Car door handling system has 2 states it will land into DoorOpen and DoorClosed based on the Key press of the wireless device